This work gave me the greatest feeling
2014年3月26日1. Inertia
This work gave me the greatest http://www.thefifagame.com/ feeling is to increase the inertia, the obvious feeling is that players stop turning when the body will have a normal inertia, the ball stopped, but people are still forward. When the ball is high, then there will be an obvious steals pediment.
Physical characteristics have to say this game adds a lot to the authenticity and variability.
2. Accelerated
If you are still old-fashioned handle or the keyboard, then there must be a. Players have a significant acceleration increment, when there is an obvious after the sprint up the speed gradually accelerated the process, if it is old-fashioned handle it then once you press the acceleration then is the highest acceleration state, perhaps you think good. But in the course of the game there is usually directly after the kind of ball acceleration process if you die accelerated at the outset, then it is hard to pick a live ball. The solution is to catch it do not press the accelerator, the consequences is that the ball will be slower to start a film, so I quickly update your xbox360 handle to handle it, use R2 (RT) linear acceleration.
3. Rhythm
Relative to FIFA13, FIFA14 the overall pace obviously slowed down a lot, including the passing speed slow down, but once the speed up, feeling faster than FIFA 13.
4. Against
This work significantly increased the level of physical confrontation, the body good players in the game has a distinct advantage, no matter how the other side are difficult to grab the ball pulling. Confrontational action and physical collision system have been significantly improved.
5. Shots
As the promo says, FIFA14 than FIFA13 shot line with the relatively large difference, can not say more realistic comparison, it should be said more changes.
6. Passing
Also mentioned above, the ball slows down, the most obvious is the corner kick, when FIFA13 feeling is quickly reached an area. However, in FIFA 14, the corner after whatever you sent out by how much force did not always feel the power in place, but the ball but can not reach you thought to place the ball in the air and there is no rotation, feel weightless.
7. Pictures
Screen can only say that FIFA13 engraved version, beautify the players jersey folds, but overall little change with FIFA13. Vision when Puyol feels like a wave dial chick, rather strange.
8. Interface
Overall interface in a variety of promotional and video we have seen, the use of a flat design (which is the trend?) And Metro style windows. Relatively new, relatively 13 for more comprehensive information is also displayed.
9. Difficulty of the game
If you play FIFA 13 is also good, then FIFA 14 does not need too long to get started, you will be able within five games routines familiar with computers, and find the computer’s breakthrough. When I am in the third began to win the legendary difficulty, of course, is not one hundred percent behind the winning, but did not so timid in the first two games.
10. Fancy moves
FIFA 13 looks like this generation with an increase of only 1-2 new fancy. But there is one small detail that any player stopped the ball does not move in the case, hold down the accelerator key players Neymar will be like a foot, like shaking the ankle to confuse each other, although very fresh, but put this action Set the default action is also too shy, so not everyone will do it, think Mertesacker, Hummels so tall European players to do this action, too uncoordinated it!
thefifagame team offer Fast FIFA news and Safe Cheap FIFA 14 Coins http://www.thefifagame.com/.
This work gave me the greatest http://www.thefifagame.com/ feeling is to increase the inertia, the obvious feeling is that players stop turning when the body will have a normal inertia, the ball stopped, but people are still forward. When the ball is high, then there will be an obvious steals pediment.
Physical characteristics have to say this game adds a lot to the authenticity and variability.
2. Accelerated
If you are still old-fashioned handle or the keyboard, then there must be a. Players have a significant acceleration increment, when there is an obvious after the sprint up the speed gradually accelerated the process, if it is old-fashioned handle it then once you press the acceleration then is the highest acceleration state, perhaps you think good. But in the course of the game there is usually directly after the kind of ball acceleration process if you die accelerated at the outset, then it is hard to pick a live ball. The solution is to catch it do not press the accelerator, the consequences is that the ball will be slower to start a film, so I quickly update your xbox360 handle to handle it, use R2 (RT) linear acceleration.
3. Rhythm
Relative to FIFA13, FIFA14 the overall pace obviously slowed down a lot, including the passing speed slow down, but once the speed up, feeling faster than FIFA 13.
4. Against
This work significantly increased the level of physical confrontation, the body good players in the game has a distinct advantage, no matter how the other side are difficult to grab the ball pulling. Confrontational action and physical collision system have been significantly improved.
5. Shots
As the promo says, FIFA14 than FIFA13 shot line with the relatively large difference, can not say more realistic comparison, it should be said more changes.
6. Passing
Also mentioned above, the ball slows down, the most obvious is the corner kick, when FIFA13 feeling is quickly reached an area. However, in FIFA 14, the corner after whatever you sent out by how much force did not always feel the power in place, but the ball but can not reach you thought to place the ball in the air and there is no rotation, feel weightless.
7. Pictures
Screen can only say that FIFA13 engraved version, beautify the players jersey folds, but overall little change with FIFA13. Vision when Puyol feels like a wave dial chick, rather strange.
8. Interface
Overall interface in a variety of promotional and video we have seen, the use of a flat design (which is the trend?) And Metro style windows. Relatively new, relatively 13 for more comprehensive information is also displayed.
9. Difficulty of the game
If you play FIFA 13 is also good, then FIFA 14 does not need too long to get started, you will be able within five games routines familiar with computers, and find the computer’s breakthrough. When I am in the third began to win the legendary difficulty, of course, is not one hundred percent behind the winning, but did not so timid in the first two games.
10. Fancy moves
FIFA 13 looks like this generation with an increase of only 1-2 new fancy. But there is one small detail that any player stopped the ball does not move in the case, hold down the accelerator key players Neymar will be like a foot, like shaking the ankle to confuse each other, although very fresh, but put this action Set the default action is also too shy, so not everyone will do it, think Mertesacker, Hummels so tall European players to do this action, too uncoordinated it!
thefifagame team offer Fast FIFA news and Safe Cheap FIFA 14 Coins http://www.thefifagame.com/.
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